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Product Design: A Pathway to Easier Living with Winnie Abodo Alinga
43:42 with TreehouseThis presentation is about sharing the ways that product design helped Winnie grasp life, through the understanding of the process in a business ecosystem.
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Today, it is my pleasure to
welcome Winnie Abodo Alinga.
0:07
I hope I didn't mess that up too badly,
to [INAUDIBLE].
0:11
Winnie, I'm so sorry.
0:15
>> Just a little bit.
0:17
>> [LAUGH] Just a little bit?
0:18
I'll try it again, Winnie Abodo?
0:19
>> Abodo Alinga.
0:23
>> Alinga, got it.
0:25
>> Yeah.
>> Thank you so much.
0:26
Well, welcome, Winnie.
0:28
>> Thank you.
0:29
>> Winnie is a UX design professional,
a creative problem solver,
0:30
and an entrepreneur.
0:35
Her approach to product design is about
[INAUDIBLE] the humanity of people
0:37
using digital products, an approach
she embraced while working with
0:42
prominent Montreal based startups
such as Busbud and LANDR Audio.
0:47
As a design philosopher, an involved
member of the city's viral design
0:52
community, Winnie is passionate
about the joy that can be
0:57
found in solving problems through
good design and creative thinking.
1:01
After graduating from the University
of Montreal in the creativity and
1:06
innovation program,
her focus started shifting towards sharing
1:10
the knowledge behind the creative process
of design to build better products,
1:14
better teams, and a better life.
1:19
Please welcome, Winnie.
1:22
>> Hello, everybody.
1:24
As Toni introduced to you who I am,
I'm Winnie and
1:25
I craft human experiences
through product design.
1:29
And today, I'm going to be sharing with
you how being a product designer taught
1:33
me key lessons for work and for life,
as I call it, a pathway to easier living.
1:39
So, let's dive in first
as to how I got here.
1:46
So, 10 year old me used to do
lettering on my school notebooks and
1:51
I used to love presenting the stuff
that I was owning with fonts.
1:58
And I thought, at the time, well,
2:05
what could be a career that
interests me to do that?
2:07
And, funny enough, it was advertising.
2:10
So I wanted to become an advertiser.
2:13
So I went to graphic design school
to pursue this career until
2:17
I realized that ads is
not really my thing.
2:22
And so
throughout that program across the years,
2:26
I learned a lot about web design,
all about CSS, HTML,
2:30
and I became more and
more interested in that field.
2:35
As I graduated in 2015,
I got my first UI job in
2:41
a local Montreal company
that built softwares for
2:46
other businesses, and
I basically fell in love with it.
2:51
And here I am now, five plus years later,
working in the field.
2:57
And as we mentioned earlier in my intro,
working in startups like Busbud and
3:05
LANDR from the Montreal design community.
3:10
And as I like to call what I do, helping
someone somewhere do something but easier.
3:14
So, through this whole journey,
3:22
I learned a ton of lessons that I
wanted to share with you all today.
3:25
So product design is problem solving.
3:32
No matter which field you come from,
your experience is an asset.
3:35
The soft skills acquired along
the way will serve you for life.
3:38
The power is in the process,
3:43
then it's a matter of finding just
the right solution to each problem.
3:44
So throughout the presentation,
3:49
I will be uncovering the lessons behind
what those obscure sentences mean.
3:52
Maybe some of you may or
may not know too much about the field,
3:57
but it can be a very
interesting refresher or
4:02
new things that can be of use to
you in your studies or your career.
4:06
So, let's start with the basics.
4:13
So what is product design, actually?
4:16
So, in principle, it's about facilitating
situation A into becoming situation B.
4:19
And the whole mystery,
basically, relies on the how,
4:27
how do we make a situation go from A to B?
4:33
So, in general, it can take many forms,
a physical object or
4:38
tool, an action, a word,
all of those or anything really.
4:44
But let's go over a couple of examples.
4:49
So let's say you have friends that come
over to your place very last minute and
4:54
they're very hungry.
4:59
And the situation B would be
that they are all happy and
5:02
fed, you can have a good time.
5:07
So how would you go about
solving this situation?
5:11
Can you share with me in
the chat below some of
5:15
the ideas that you may have for
how to solve this problem.
5:18
Make some food, take away.
5:29
If you wanna go out, yeah.
5:36
So these are very interesting suggestions.
5:46
Looking at the issue in a tech and
product standpoint,
5:50
one of the ways that we could solve for
this is to have an app
5:55
that helps people order food being
delivered to you much easier than,
6:00
for example,
if you don't have food to cook for
6:06
your friends or
the takeout place is closed.
6:10
So many situations that can be alleviated
by having a product to solve for
6:16
this problem.
6:21
So when you scale that situation
A to situation B principle,
6:23
you're able to see that there are more and
6:29
more problems that come with such
a solution that can be solved as well.
6:34
So, for example, how can we make sure
that people get their food faster?
6:42
One of the solution maybe by not
offering them restaurants that
6:46
are too far from their homes, so that
the delivery times can be reasonable and
6:51
everybody gets their food
in a reasonable manner.
6:57
Another issue could be how do we make
sure that the food is appealing?
7:01
So, one of the solutions may be sending
pro photographers to professionally
7:07
shoot the food so that it looks as
appetizing as if you entered the place,
7:12
and smells, and saw what other people
in the restaurant order, for example.
7:18
So in a nutshell, product design
is definitely asking tons of
7:25
those questions over and over and
over again to solve problems.
7:30
And when I understood that, product design
was just no longer about UI only and
7:35
UX, but
really uncovering problems to solve.
7:43
So I stopped being afraid
of asking questions.
7:48
[LAUGH] The shy me really
evolved into understanding that
7:52
comprehension of the problem
at hand is everything.
7:57
And I like to basically think
of myself as a detective on
8:03
a mission to like uncover
information about a problem.
8:08
So, on the next sentence,
no matter which field you come from,
8:14
your experience is an asset.
8:20
I see that in the way that solving
problem is something that we do daily,
8:22
even if it's not necessarily
related to product design itself,
8:28
but knowledge from everywhere,
every field,
8:34
every thing that you've studied or
learned about in the past
8:38
is increasing your ability to come up
with richer solutions to your problems.
8:43
So, by doing that, we're also
able to take into account what we
8:51
consider being the margins of the problem
that you have to solve at hand.
8:55
So, for example, if you take the alpha and
9:01
the omega of a situation,
usually we would want to build for
9:05
the majority of cases that find
themselves to be in the middle.
9:10
But those majority of cases don't
necessarily encompass the absolutes.
9:16
So, whenever we only design for
the middle,
9:23
it becomes difficult to include those.
9:28
So, for example,
if you are building an app for
9:32
people's self-diagnosis of
a medical issue, for example.
9:37
And, on one hand, you have professional
doctors, medical experts, and
9:43
on the other hand, people who are not
at all in the field of medicine,
9:50
building for the majority of
cases may not necessarily reach
9:55
Those polar opposites on the spectrum.
10:02
And knowing that makes it easier to
comprehend that by going out of our way.
10:07
Going out of our comfort zone,
and reaching out to people or
10:15
situations, or
examples out of our knowledge base.
10:22
We're able to create richer
solutions that are as
10:27
close as possible to including
those polar opposites.
10:33
Of course, all of this is a theory.
10:39
It's never easy to include
everybody all the time.
10:42
But it's something that
usually is good to strive for
10:46
whenever we build products.
10:52
So bridging that gap as much as possible.
10:54
So the second lesson that being
a product designer taught me through
10:59
this situation is that, I got better
at nurturing my sense of curiosity.
11:04
So making a very conscious
effort to consider
11:10
different realities in our
own goes really a long way to
11:14
understand more of the problem
that we have at hand.
11:19
Whether or not we are coming
from a graphic design field,
11:24
or engineering field.
11:29
Or maybe you did some
agricultural studies, or
11:31
anything that's not product design,
is helpful in doing product design.
11:36
So I'm very curious.
11:42
And yeah, I watch a lot of
science shows on [LAUGH] YouTube.
11:44
So that's that.
11:50
The third sentence is,
11:52
soft skills acquired along
the way will serve you for life.
11:54
So I already mentioned a couple of those.
12:01
So curiosity, openness,
they're really key in product design.
12:04
But so are empathy and
judgments suspension.
12:09
So, for example,
if we center back to the understanding of
12:13
the problem at hand that we need to solve.
12:17
We are always technically
are supposed to look for
12:21
new information to better
understand that problem.
12:25
And whenever we don't have
necessarily the the nurtured skills,
12:29
soft skills to facilitate our
conversations with people,
12:35
new information has difficulty entering
our understanding of the problem.
12:40
So whenever we are working on being open,
curious,
12:47
empathetic, and
non judgmental of ideas and
12:53
of new information,
they have a much easier
12:59
access to what we think
the problem can be.
13:04
And giving us better insight as
well as to how we can solve for it.
13:09
So it's a very favorable posture for
13:15
team collaboration,
receiving positive feedback,
13:19
and improving the solutions that we build.
13:24
So that the product in the end
is just that much better.
13:28
So the third learning is that, I learned
to let go and be a better team player.
13:35
So we often want to
guard our understanding
13:42
of things that can stuck
us in a loop sometimes.
13:49
So even though we may have part
of information that is true,
13:56
it's not necessarily complete enough for
us to move forward with
14:01
the understanding of the problem
that will be part of the solution.
14:06
So being open to team feedback can
only make that product better.
14:12
So the fourth sentence is really
the power is in the process.
14:18
It's a very important
aspect of solving problems.
14:24
It's is really how we go
about doing it with our team.
14:29
So when we look at the general
flow of how people solve
14:33
problems in general in real life,
14:38
is clarify the problem to solve and
gather information.
14:41
So this is a little bit what we've seen so
far in this presentation.
14:47
So asking questions, being curious,
gathering information.
14:50
The second part is to generate ideas and
14:56
refine the solutions based off of our own
criteria of how that solution can work.
15:00
And I will come back to it a little
later in the presentation.
15:08
And the third one is plan
the implementation of the solution.
15:13
So how do we make that happen?
15:17
So this is fairly simple.
15:21
Usually we do it without even
thinking about it consciously.
15:23
But whenever we start working with people,
more people, a team,
15:29
everything gets more complex.
15:33
So basically,
a couple of months ago I just for
15:36
fun decided to try and
map out the process and
15:41
the steps that are part of my day-to-day.
15:45
Obviously it's in French.
15:50
[LAUGH] A little twist here.
15:53
But most of the steps are pretty clear.
15:55
So we go through ideation,
research, clarification,
15:59
conception, delivery, and maintenance.
16:04
They all go into loops of iterations.
16:07
And we all have different
deliverables at each of these steps.
16:10
So making sure the process is clear for
everybody makes for
16:17
a more robust solution as well.
16:22
Because we do share,
feel responsibility of how
16:25
the product is built with
other people from our team.
16:29
And not everybody is responsible for
16:33
the same things at the same
stage of the project.
16:36
And so
it happens that people wear many hats and
16:41
have different notions of what is possible
16:46
to do in terms of input on their end.
16:52
And so this makes alignment and
16:56
communication fundamental
in that situation.
17:00
So the learning of this
whole process slide is
17:05
really to learn how to
manage your expectations
17:10
of other people and
their outputs in the team.
17:15
And as well as what they
expect of you as well.
17:20
So that that constant
process of clarification and
17:25
alignment, really helps
avoiding the cost of
17:30
mis-communicating what's
expected to be delivered.
17:34
And, yep, so
it's worth the time to basically
17:40
spend a moment really clarifying what's
17:46
expected of people in this process.
17:51
So the last sentence is really about,
17:55
that alignment means to
also be aligned on what
17:59
are the constraints of the project
that we're talking about.
18:03
So it's a matter of finding just
the right solution to each problem.
18:10
Because not all solutions
that we can come up with can
18:15
comply with the project's constraints.
18:18
So an easy way for
me to explain this principle is that,
18:21
let's say we have an equilateral triangle.
18:27
And each angle is time, scope, and budget.
18:32
And in order for the solution, or
18:38
the idea that you come
up with to be balanced,
18:41
they're all interdependence
with each other.
18:46
So, for example,
if during a project you turn out to
18:51
have less time on your hands
to complete that project.
18:56
Innovatively, the balance of these
things need to be worked on in order for
19:00
the scope and the budget to fit
the timeframe that you have left.
19:08
And so you end up with having
to potentially find solutions
19:14
that can work with less time,
with less scope.
19:20
So a reduced amount of things
within the solution and
19:24
inevitably less budget as well.
19:30
So learning this much
more adaptive to change,
19:33
especially in business but also in life,
19:39
hidden costs to decisions
that are out of our
19:44
control can just not, we can't avoid them.
19:49
So change happens all the time.
19:55
And just knowing that you are doing
your best within the constraints
19:58
of the project Brings
tremendous amount of peace.
20:03
So now we can see a little
bit broader like what
20:08
those sentences mean in their true form.
20:13
Is basically saying that in
order to resolve any situation,
20:18
asking questions with openness,
curiosity, empathy and withheld judgments
20:22
facilitates understanding and
communication with people around you.
20:27
So being accountable for your
contributions bring clarity in regards to
20:33
expectations of other people,
and peace in times of change.
20:38
So this final statement may definitely
ring true to easier living and
20:42
be used in work, in school,
and definitely in life.
20:50
So, that's it for me.
20:56
Thank you for your time and
attention and I'm very grateful.
20:58
So if you have any questions, here we go.
21:03
So I have a question here.
21:09
Can you give an example of a hidden
cost to one of your decisions?
21:11
Yes, definitely.
21:16
So in times of projects most
often in the team you work with,
21:18
developers you work with,
product managers as well
21:24
as people that are in
higher positions of power.
21:29
Who basically have information and
insight on the roadmap
21:35
of the company,
links to investments, roadmaps.
21:40
So projects that they may or
may not present to investors
21:44
on their boards that you may
not necessarily know about.
21:50
But that can put a lot of pressure and
21:57
strain on something like time to market or
time to development.
22:00
So maybe if someone comes to you and
just asks for
22:07
example that we need to launch
this project as soon as possible.
22:12
We don't necessarily have
an impact on why that is but
22:19
to make sure that we are able
to build a website or
22:24
an app within that timeframe
with those constraints.
22:28
Because we don't necessarily
control what is being presented or
22:32
sold to investors or people outside
of the production team basically.
22:38
I hope that answers your questions fully.
22:45
So, we have a couple of questions here.
22:50
Do you also work with UX research or
is that different?
22:55
So I do work with UX research.
22:58
We just recently added a UX
researcher in our team.
23:02
It's definitely something that we're
striving to do more often as we
23:08
are still a small team of designers,
we're only six and
23:13
working on about eight different products.
23:17
And so we definitely have to make time for
UX research but
23:21
this person is definitely
going to help us.
23:27
We still do though make sure to
go get the information ourselves
23:32
when they are crucial to
the development of the product.
23:38
So if, for example,
23:43
we need to know how many users
clicked on that specific button.
23:45
So that in the next product
iteration that we make,
23:49
we don't hide that feature or
we don't change it too much so
23:53
that it would have an impact on our
metrics or on the users' experience.
23:58
So it's definitely
something to keep in mind.
24:05
I have another question here.
24:09
How long does it take to learn the process
of a UX designer and landing a job?
24:13
I'm a new UX design student.
24:17
This is a very interesting
question because in my
24:20
journey I did not necessarily
study UX design in school.
24:25
So most of the things that
I learned I had to learn
24:32
them on the job [LAUGH], basically.
24:37
And because the field of UX is
really new and ever evolving,
24:40
things that I learned five
years ago when I started
24:46
definitely have
a foundational truth to them.
24:51
But the technologies evolve the ways and
24:57
patterns of UX evolve as well.
25:01
When you have leaders in
technology like Facebook,
25:04
Google, Amazon, Twitter,
etc, that are constantly
25:09
trying out new products and
new ways to build things.
25:14
It's definitely a challenge to keep it up.
25:20
So I would say try it out for yourself by
25:24
trying to make those in
your portfolio as well.
25:29
Even if you're not yet
at a job for for UX,
25:36
train your eyes to recognize the patterns,
25:41
dive into Google material library or
25:46
iOS development specs to learn about those
25:51
different designing UX principles and
have fun with it.
25:57
Really try it out and
make apps just for fun,
26:04
even though they're just prototypes or
mock-ups.
26:07
Because this is really just the best way
to learn and to improve your skills,
26:11
it's to do practice even if it's not yet
at a company.
26:17
I have another question here, is it
important to have a degree for UX design?
26:23
I would say not necessarily around me and
as I've mentioned in the presentation,
26:30
there are a lot of people who come
from very different backgrounds in UX.
26:37
So some people were developers before,
other people were
26:43
in product management,
I was coming from graphic design.
26:48
So it's not necessary for the field or
especially working in product,
26:54
but it's definitely an asset
because there are still
27:00
foundational information that
you can get out of a degree.
27:05
But there probably are a couple
of training sessions or
27:11
things exactly like Treehouse
provides to train in that area.
27:17
So another question here is how
do you choose who participates in
27:26
the research and how do we get
a wide range of people involved?
27:30
That's a very interesting question.
27:34
I would say it really depends on the
company's capacity to acquire test users.
27:36
Usually, whenever you
can identify a problem
27:45
that you want to solve,
you have also to know for
27:50
sure what constitutes a problem for this.
27:56
So let's say for
example a couple of users messaged
28:00
you to say, hey, this feature is great but
28:06
I can't upload this on my computer.
28:11
It's a very random example but [LAUGH].
28:16
And that you're able to first
of all identify how many people
28:19
encountered these problems.
28:24
So it narrows down your pool of
potential people to do user tests with.
28:27
Also, if they are qualified
to answer your question, so
28:34
for example, they have to have
a specific type of account.
28:39
So maybe they are paying customers,
or maybe they are in
28:44
a specific geolocation, so
they're in the US or in Canada.
28:50
You also want to know if
they are a power user,
28:56
how long have you been
using the product for?
28:59
Maybe you just want to target
only new users that have
29:02
very fresh eyes on the product and
you want their insight.
29:07
So basically,
it's really fitting to the issue that
29:13
you're trying to gather information about.
29:17
So there's very interesting
questions in this chat.
29:23
I've seen many people that also
have psychology degrees and
29:28
art degrees working in UX,
do you think this is necessary or
29:32
can these skills be picked up and
utilized by everyone?
29:36
I truly believe that they can be utilized
29:40
by everyone that's basically
interested in solving problems.
29:43
Because whenever you have the passion and
29:48
the skill for solving problems,
29:53
[LAUGH] you definitely can get around
29:58
to learning new ways to practice it.
30:02
So, my way is by doing product design,
30:08
because my background
was from Graphic Design.
30:12
So it's very close, but I also had
to learn a lot about psychology,
30:17
all the UX Principles, that guide the way
of thinking how people interpret and
30:23
use an interface that are very
intricate and pregnant to psychology.
30:31
So, really anybody
coming from a variety of
30:38
backgrounds can definitely
find their pathway there.
30:42
So,
30:48
How do you keep up with the constantly
changing standards products?
30:58
The best that I can [LAUGH] so
basically one thing
31:02
that's very easy to do,
is kind of piggybacking
31:07
on the development team
because they have to work
31:12
on updates constantly of their
libraries that they use,
31:17
whether it's react Angular, or GS.
31:23
Anything in any of this stack
that people are working on.
31:27
So it's true that if for
31:32
a while you don't work necessarily
on a specific device or platform.
31:34
For example,
I haven't done mobile UXUI in a while.
31:39
I may have some catch up to do
whenever I get to this to this stage.
31:45
But it's definitely
synching constantly with
31:51
the development team and
reading newspapers.
31:56
Every single year, I think a couple
of sources UX collective for
32:00
example, on medium,
they publish the new trends in UX and UI.
32:06
So, it's easier to follow,
like once a year and
32:12
what are the new biggest
changes rather than like,
32:16
on the day to day cuz this
is more with the devs.
32:20
There's a question here
after working in product/UX,
32:30
is it hard to just browse the Internet?
32:34
[LAUGH].
Or
32:37
do you feel you always have an eye
on how to make things better?
32:38
Definitely, I can't
unsee what I've seen or
32:42
[LAUGH] what I learned,
because it's just constant.
32:47
Often like there's this urge to be like,
32:52
maybe I can call that company and
help them out.
32:56
I don't know.
33:00
I just want to do it for
free all the time, but
33:02
that's not the type of
world that we live in.
33:04
But it's definitely hard.
33:07
And I would say in
the opposite wave when I see,
33:10
amazing UX design online, I'm like,
33:15
wow, how can I make
this happen in my work?
33:19
And this is really challenging
because it's not just me.
33:24
So UX,
I like to consider it as a team effort.
33:31
So yes, I may design the experience,
the flows in the screens,
33:35
but there's also the developers
that implemented,
33:40
the people in marketing that sell it,
etc, etc.
33:44
So it's a very team effort load to carry,
basically.
33:48
I see here, what's the difference between
product management and project management?
33:57
This is a very interesting question.
34:06
And I think a lot of people wonder,
myself included,
34:10
because project management
seems to be very much
34:15
about managing the timelines,
managing the organization
34:20
of when are projects supposed to start and
end?
34:27
What's the relation with the client
who ordered the project and
34:32
make sure that it's delivered on time.
34:36
So I think it's a more
delivery-based role.
34:39
Whereas product management is
really thinking of roadmaps and
34:45
of development avenues for
the product that you're managing.
34:51
So basically, if you have to
roll out a couple of features
34:56
within the next couple of months,
which one do you start with?
35:01
Why, how does it make sure that you
hit your goals, you hit your metrics?
35:08
For example, if you want to acquire
10,000 new subscriptions to your product.
35:16
This is the goal that,
by doing product management,
35:24
you're trying to find ideas and
solutions to get there
35:29
rather than just managing
the timeline of the project.
35:34
It's very much more focused on the bigger
35:39
picture of what the product
is going to become,
35:43
rather than the day to day of how
it's going, I hope that makes sense.
35:48
[LAUGH].
35:55
So yeah, we still have some time for
questions.
35:56
Do you think product designers need
to be emotionally intelligent,
36:06
since it requires empathy and
placing yourself in the shoes of the user?
36:10
Definitely, I think it's
something that you can nurture and
36:17
acquire though, rather than just be.
36:23
Because every single way of
approaching things have its own value.
36:27
So for example, if you are able to
see things in a very objective way,
36:36
maybe, okay, I'm gonna rephrase this.
36:43
We still have to remember that being
a product designer within the company
36:49
is also about incorporating business needs
into the product that you're building.
36:54
So there's a huge, huge,
huge portion that's definitely about
37:02
making the experience good for
the people on the other end of the screen.
37:06
But it's also to incorporate
business decisions.
37:12
And as someone asked earlier,
37:17
the things that are out of your
control and the decisions that
37:20
you may not be aware of that still
have to be done within the work.
37:26
So being empathetic is definitely
of use to a product designer
37:32
when is constraining the users.
37:36
But also we have to be objective
when it comes to doing business.
37:39
So it's a balance to be found, definitely.
37:47
It's a soft skill that will serve you for
life.
37:51
We just have to be balanced about it,
definitely.
37:56
So what's a good salary range for
junior UX designers?
38:01
Wondering what I should ask you for
in future interviews.
38:08
So, I unfortunately cannot
necessarily give you an idea of
38:12
a range because it varies wildly,
depending on your location.
38:18
So whether you're in Canada, the US,
UK, or anywhere in the world
38:24
where the salaries really depend on
the cost of living in your area.
38:30
Also the city,
from city to city it depends.
38:36
So, my advice would be really
to do some preparation work
38:40
with websites like Glassdoor or a PayScale
to see in your area in your city for
38:45
that position and
those couple of years of experience
38:52
that you may have or
the school degree that you have,
38:56
what that could be offered in your area,
definitely.
39:01
To piggyback off of browsing
the Internet question,
39:10
which large social media company do
you think has the best interface?
39:13
I'm curious of your
professional opinion on it.
39:18
This is a very, very good question.
39:22
Cuz there are a couple.
39:27
Yeah, the one that I used to
reference to a lot is Airbnb.
39:29
Because voila, I was a host on Airbnb and
I thought the experience was amazing.
39:36
I haven't used them in while now because
we're in the global pandemic and
39:41
I haven't traveled or host anybody, but
39:46
I know that they have changed
up some things in the past.
39:49
And yeah, they are the best.
39:54
They're not necessarily social media,
but yeah,
39:59
they are the reference
that I often mention.
40:04
Yeah, I think it's also linked to,
they're very good UX for
40:10
the support,
because it's very easy to book something,
40:16
to book a trip, or
do anything really on the platform.
40:21
But if something goes bad or unexpectedly,
40:27
that they have a very solid support team,
and
40:31
support functions, and
tools in their product.
40:35
So are there any principles/resources of
ethical product design that you know of or
40:42
that you recommend?
40:47
I would be curious to know what do you
consider to be ethical product design?
40:55
Because personally,
I think it's really about making
41:01
sure that every single one
of us product designers,
41:07
or any type of role within UX
that we make sure to still
41:12
remember that we're doing this for
other humans.
41:17
So I don't know if there's
an entity per se to
41:24
moderate the effects of product design.
41:29
We definitely could use some when we
see dark patterns on the Internet and
41:33
UX traps [LAUGH] on some
social media websites.
41:39
It's definitely something that
could be could be useful.
41:43
I personally don't know of any yet.
41:48
But it's something that
we can still practice
41:51
within our own products and designs.
41:57
So any UX designer books do you recommend?
42:02
Books, I'm not sure.
42:08
I have read something once,
it's near here.
42:11
It's not necessarily a UX book,
but it's called Draw To Win.
42:18
It's basically a book that helps
you use visual communications and
42:23
drawing with slides and presentations and
42:31
stuff to convey your ideas better.
42:36
So, yeah, even though it may
not be directly related to UX,
42:41
this definitely helped
me understand how to
42:47
communicate the ideas that
I have while doing UX work.
42:50
So it's called Draw To Win by Dan Roam,
really highly recommend it.
42:55
Yeah, it's always here
somewhere on my desk.
43:02
[LAUGH] So, yeah, so
these were all the questions in the Q&A.
43:05
Are there any in the chat left?
43:13
Awesome, yeah, very active chatting here.
43:22
Awesome, thank you everybody for
your time and attention.
43:36
It was really fun [LAUGH].
43:39
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